Urban Scout +0 Points
Secondary Characteristics
Per 15 [5]Advantages:
Replace
Outdoorsman 2 [20] with Skulker* 2 [16]
Outdoorsman 2 [20] with Skulker* 2 [16]
Add to options
Flexible [5]
High Manual Dexterity 1-2 [5-10]
Primary Skills:
Remove
Camouflage [2]
Tracking [2]
Add
Escape (H) DX-2 [1]-12
Lockpicking (A) DX+2** [2]-16
Pickpocket (H) DX+0** [1]-14
Cartography [4]
Navigation (Land or Sea) [1]
Mimicry [2]
Shadowing [4]
Survival (Any) [1]
Add
Acrobatics (H) DX-2 [1]-12
Gesture (E) IQ+2** [1]-13
Holdout (A) IQ+2** [2]-13
Search (A) Per [2]-15
Streetwise (A) IQ+2** [2]-13
Urban Survival (A) Per+1** [1]-16
Modify
+3 Points to Stealth (A) DX+3** [4]-17
-2 Points to Traps (A) IQ+3** [2]-14
Remove from options
Boating (Unpowered)
Riding (Horse)
Search
Prospecting
Skiing
Weather Sense
Add to options
Acting (A) IQ-1 [1]-9
Cartography (A) IQ-1 [1]-9
Disguise (A) IQ-1 [1]-9
Fast-Talk (A) IQ-1 [1]-9
Gambling (A) IQ-1 [1]-9
Lip Reading (A) Per-1 [1]-14
Merchant (A) IQ-1 [1]-9
Poisons (H) IQ-2 [1]-8
*Skulker is a Talent that provides +1/level to Gesture, Holdout, Lockpicking, Pickpocket, Stealth, Streetwise, Traps, and Urban Survival. It reduces encumbrance penalties for Stealth by 1/level, or provides +1/level to reaction rolls with thieves and other ne'er-do-wells.
**Includes bonus from Skulker
Camouflage [2]
Tracking [2]
Add
Escape (H) DX-2 [1]-12
Lockpicking (A) DX+2** [2]-16
Pickpocket (H) DX+0** [1]-14
Secondary Skills:
RemoveCartography [4]
Navigation (Land or Sea) [1]
Mimicry [2]
Shadowing [4]
Survival (Any) [1]
Add
Acrobatics (H) DX-2 [1]-12
Gesture (E) IQ+2** [1]-13
Holdout (A) IQ+2** [2]-13
Search (A) Per [2]-15
Streetwise (A) IQ+2** [2]-13
Urban Survival (A) Per+1** [1]-16
Modify
+3 Points to Stealth (A) DX+3** [4]-17
-2 Points to Traps (A) IQ+3** [2]-14
Background Skills:
Choose 1 Additional Background SkillRemove from options
Boating (Unpowered)
Riding (Horse)
Search
Prospecting
Skiing
Weather Sense
Add to options
Acting (A) IQ-1 [1]-9
Cartography (A) IQ-1 [1]-9
Disguise (A) IQ-1 [1]-9
Fast-Talk (A) IQ-1 [1]-9
Gambling (A) IQ-1 [1]-9
Lip Reading (A) Per-1 [1]-14
Merchant (A) IQ-1 [1]-9
Poisons (H) IQ-2 [1]-8
*Skulker is a Talent that provides +1/level to Gesture, Holdout, Lockpicking, Pickpocket, Stealth, Streetwise, Traps, and Urban Survival. It reduces encumbrance penalties for Stealth by 1/level, or provides +1/level to reaction rolls with thieves and other ne'er-do-wells.
**Includes bonus from Skulker
Notes:
I've houseruled out Smuggling, but if you use it, add it into Background Skills as another option.
Useful Skill Defaults:
Filch-10
Filch-10
Shadowing-13
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