Wednesday, 19 June 2019

GURPS DF Free Cities Season 2 Session 30: Bribery and Bureaucracy

Archer Arrowsmith - Human Scout (272 points)
Masha "Speed of Light" Deathfoot - Human Martial Artist (265 points)

NPCs:
Mahk Strawngmussle - Human Labourer (76 points)
Jenny - Human Cook (62 points)

Player Absent (In the Nega-Zone (Mostly)):
Quintin Nenno - Dragonborn Swordmage (250 points)
Vaelcor Treehippie - Human Druid (280 points)
        Jahn the Bear - Bear (209 points)

Melos 2nd 2546, Sunset: Hot Springs City Ruins, The Ruined Bathhouse
The party headed back out through the change rooms; Masha gave Mahk the magic lantern, as Archer was loathe to give up hers, and regrouped in the overgrown gardens at the entrance to the bathhouse.  They decided to retrace their steps and leave the city the way they had come in.  As they crossed the plaza to the grand staircase, the spires of the lower terraces glittering in the sunset, Archer heard a commotion in the park to the west, which closer investigation revealed to be about ten adventurers arguing.

The party took cover behind a fountain while Archer snuck up to eavesdrop without being noticed.  It turned out that a pair of wounded adventurers were being robbed by the far larger group, and were begging to be allowed to keep a gold statue, so that they could make it off the islands.  Archer returned to the party to bring them up to speed, and despite her suggestion of leaving the others alone, Masha ran over to intervene, eager to help.

Sadly, Masha's attempts at peacefully resolving the situation failed, so she gave up in the face of superior numbers and walked away.  As the party walked down the grand staircase, they heard the sounds of combat breaking out followed shortly by screams of pain.  The party continued back to the lower terraces, but came to a stop when they realized that they might not be able to navigate the warren of alleys without Puddin'.  Instead, they took a side-street that ran to the edge of the city; Archer spotted a patch of rainbow mould in an adjoining street, and they were careful to give it a wide berth.

Tuesday, 11 June 2019

GURPS DF Free Cities Season 2 Session 29: Time Is Running Out

Archer Arrowsmith - Human Scout (272 points)
Argua - Half-Orc Barbarian (271 points)
Masha Deathfoot - Human Martial Artist (265 points)
Puddin' Noddington - Gnome Thief (299 points)
        Mahk Strawngmussle - Human Labourer (76 points)
Quintin Nenno - Dragonborn Swordmage (250 points)
Vaelcor Treehippie - Human Druid (280 points)
        Jahn the Bear - Bear (209 points)

NPCs:
Jenny - Human Cook (62 points)

Melos 2nd 2546, Dawn: Hot Springs City Ruins, The Ruined Bathhouse
After the surviving green and black lizardmen did not return, Archer suggested that the party should use lizardman entrails to leave a message for Argua, Masha, and Puddin' and then leave the city, but they decided to stay until the others made it out of the "shadow realm".  Frustrated at having to stay in the bathhouse, Archer went and stabbed the lizardmen in the eyes to "make sure", and then looted their bodies; each had a pouch made of human ski holding several each of silver coins and clear crystal beads.

Vaelcor rested for long enough to heal Jahn, then used First Aid to heal the single point of injury he'd taken.  With their lamp oil running low, Archer decided that they should get firewood from the garden, and she and Quintin headed out with one of the lizardmen's axes.  At the gendered entrances, they had to split up, and in the women's, Archer found that a pair of the large vines they'd encountered in the main chamber had emerged from drains.  She fired an arrow at one, and it retreated, but as she tried to sneak past, the second tried to grab her.

Archer dodged and retreated, and the vine likewise retracted down into the drain.  Archer snuck past, and on the other side, Quintin asked what had taken her so long.  The two got to work cutting down a small tree, though they couldn't carry much back, as they both had one hand already holding a torch.  Once they were back with the rest of the party, Archer started a campfire, and another uneventful trip with Mahk left them with enough firewood for another day.