Holy Smite [7/lvl]
Prerequisite: One level of Holiness/Power Investiture per level of Holy Smite
When making an attack, you can imbue your weapon (or fists, or arrows) with burning divine light which is even more effective against true enemies of the faith. For each FP spent before rolling to attack, up to your level of Holy Smite, add 2 burn damage to any successful attack, or 4 against enemies of the faith. This bonus damage can affect insubstantial targets, even if the normal attack wouldn't.
Advantages:
Innate Attack (Burning) 4 (Follow-Up (Any Attack), +50%; Affects Insubstantial, +20%; Not Incendiary, -10%; Variable, +5%; Costs Fatigue, -15%; Accessibility (Enemies of the Faith Only), -30%; Holy, -10%) [5.5/lvl]
Innate Attack (Burning) 2 (Follow-Up (Any Attack), +50%; Affects Insubstantial, +20%; Not Incendiary, -10%; Variable, +5%; Costs Fatigue, -15%; Holy, -10%) [3.5/lvl], [0.7/lvl] as an Alternate Ability
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