Tuesday 30 April 2019

GURPS DF Free Cities Season 2 Session 25: More Gold Than Anyone Can Carry

Archer Arrowsmith - Human Scout (272 points)
Argua - Half-Orc Barbarian (271 points)
Masha Deathfoot - Human Martial Artist (265 points)
Puddin' Noddington - Gnome Thief (299 points)
        Mahk Strawngmussle - Human Labourer (76 points)

NPCs:
Jenny - Human Cook (62 points)

Player Absent (In the Nega-Zone (Mostly)):
Quintin Nenno - Dragonborn Swordmage (250 points)
Vaelcor Treehippie - Human Druid (280 points)
        Jahn the Bear - Bear (209 points)

Avandry 46th 2546, Night: Hot Springs Island, Kujibird "Island"
On Archer's watch, the sound of combat broke out nearby, and when she investigated, she saw a group of 20 fire imps strafing a patrol of a dozen ogres with fireballs a half-dozen meters past the lava river.  The ogres were throwing what weapons they had at the imps, but were clearly incapable of dealing with the airborne threat.  She returned to the camp and woke up the rest of the party, who decided to assist the ogres.

They readied the crossbows they had taken from the bodies in the jerky fields first, but by the time they got back to the fight, the ogres were starting to retreat, yelling at the imps in a strange language, which was neither the Common tongue nor Giant.  While sneaking into a concealed firing position, Masha crit-failed Stealth and knocked a small tree into the lava river, giving their position away.  Archer fired an arrow at one of the imps and hit, but it passed through its fiery body inflicting only minimal damage ("Riiiiight" "Full retreat!").

The party retreated back to the camp, which Argua had Camouflaged when setting it up, and heard another ogre shout after they'd turned their backs.  They waited, weapons ready, for the imps to show up, but none did.  After twenty minutes at high alert, the party went back to sleep.

Wednesday 24 April 2019

GURPS DF Free Cities Season 2 Session 24: Got Your Nose!

Archer Arrowsmith - Human Scout (272 points)
Argua - Half-Orc Barbarian (271 points)
Masha Deathfoot - Human Martial Artist (265 points)
Puddin' Noddington - Gnome Thief (299 points)
        Mahk Strawngmussle - Human Labourer (76 points)
Quintin Nenno - Dragonborn Swordmage (250 points)
Vaelcor Treehippie - Human Druid (280 points)
        Jahn the Bear - Bear (209 points)

NPCs:
Jenny - Human Cook (62 points)

Avandry 43rd 2546, Swordfish Bay, Rand's Retreat
The party took a well-deserved day off to relax (and, from a meta perspective, to spend points).

Avandry 44th 2546, Swordfish Bay, Rand's Retreat
Now that Vaelcor had learned Permanent Shapeshifting (Golden Kujibird), the party concocted a scheme to bamboozle Old Will.  Vaelcor, in bird form, would be given to Old Will in exchange for the intel on the rod segment.  Once they knew where it was, Vaelcor would turn back into a human.  They'd also make sure to set up the meet in a secluded spot, so they could kill Old Will if worst came to worst.

Puddin' and Masha tracked down Old Will at Rand's Place, and made the offer, but the plan immediately encountered a hitch: Will was unwilling to go to a dark alley to make the deal, and told her that the meet would happen in his room, north wall, second floor, instead.  Puddin' objected, pointing out that parading a solid gold bird past a bunch of greedy adventurers wouldn't go well, but Will just gave her a sack to muffle it and told her that the tavern was loud enough that noone would notice, and they returned to the party.

After some debate, Argua stuffed Kuji-Vaelcor in the sack, and the party (minus Jahn, who was left outdoors) headed to the meet; unbeknownst to them, the sack had Delayed Sleep and Numb spells on it, and Vaelcor was knocked out, oblivious to the world.  Puddin' knocked on the door, Will opened it a crack, Puddin' held up a feather as proof, and he invited them in.  The windows were shuttered, though the ramshackle walls didn't filter out the light or noise from outside.  Puddin' took a look around and noticed that there was a fancy armoire which seemed rather out of place in one corner, but nothing suspicious.

Tuesday 9 April 2019

GURPS DF Free Cities Season 2 Session 23: Across Hot Springs Island

Archer Arrowsmith - Human Scout (272 points)
Argua - Half-Orc Barbarian (271 points)
Masha Deathfoot - Human Martial Artist (265 points)
Puddin' Noddington - Gnome Thief (299 points)
        Mahk Strawngmussle - Human Labourer (76 points)
Quintin Nenno - Dragonborn Swordmage (250 points)
Vaelcor Treehippie - Human Druid (280 points)
        Jahn the Bear - Bear (209 points)

Avandry 39th 2546, Swordfish Bay, Rand's Retreat
Quintin met the party while drinking in Rand's Place, and was brought on to the team thanks to his experience in the ruins, where he'd lost a team to shadows, and his martial and magical abilities.  He told them that the next ship to Hot Springs Island was leaving tomorrow at dawn, and would be landing on the western shore.  They made plans to head to the center of the island, where Vaelcor would be able to cast Beast Summoning with the least penalties and find the golden kujibirds (if they existed).

Avandry 40th 2546, Dawn: Swordfish Bay
The party stocked up on enough rations for a week and a canteen with some holes in it (to hold a poison dart frog, if they could find one) and headed out to the shore, where the Siren's Folly was waiting to ferry adventurers over to Hot Springs Island.  A group of adventurers bypassed the boat entirely with a Fly spell, which gave the party some ideas.  The tent city had emptied out, as dozens of foolhardy treasure-seekers without groups lined up and tried to get somebody else to take them along, but the party decided they didn't need anybody.

Morning: Southwest Coast, Hot Springs Island
After disembarking on a black sand beach, and checking which ways other adventurers went (Argua's "boyfriend" seemed to be going towards the ruins), the party started their way into the jungle and towards the central volcano, with Argua Navigating.  Several hours later, the party arrived at a lake at the base of a colossal waterfall, over 1km tall.  While they circled it, gouts of steam intermittently burst out from the cliff behind the falls.  Argua was interested in investigating it further, but they ignored it instead.

Monday 1 April 2019

GURPS DF Free Cities Season 2 Session 22: Journey to the Swordfish Islands

Archer Arrowsmith - Human Scout (272 points)
Argua - Half-Orc Barbarian (271 points)
Masha Deathfoot - Human Martial Artist (265 points)
Puddin' Noddington - Gnome Thief (299 points)
        Mahk Strawngmussle - Human Labourer (72 points)
Uncle Ruckus - Human Wizard (250 points)

NPCs:
AA Ron Rogers - Human Agent (??? points)

Avandry 1st-19th 2546, Isserno
The party placed some orders for gear and hung out in and around town; Archer was forced to hire a henchman because shopkeepers kept kicking her out, and got extremely ripped off when AA Ron Rogers, Agent extraordinaire, rolled negative on his Loyalty.  Masha got a Cloak of Blur from the displacer beast pelts she brought back, and picked up the Amulet of Haste that she'd commissioned about a month ago.

Argua headed back to the now rebuilt Shadowmantle Manor to find that a small village had sprung up.  Having no ties to the Shadowmantle name, she renamed it Ashina, and paid more money to expand the village and erect a small keep to guard the lands.  Cost of living is $0 in a domain that PC controls, so Argua stayed around Ashina and made sure that new heraldry was made up: a great axe on a field of ... leopard print.

Puddin' went back to Brunnhilda Bronzespire to find out more specifics about the contracts they'd have to make to get to the Swordfish Islands.  A week later, she was told that they'd be indebted to the Martel Company for $10k each, and would have to pay it off before being brought back to the mainland.  Apparently, several people had made it back with vast riches, but it wasn't clear if they were genuine or just Martel plants.