Thursday, 29 December 2016

GURPS Free Cities Session 32: Back Into The Mines

Arc Sol - Human Cleric of Pelor, the god of the sun (349 points)
Aurum Red-Brand - Human Wizard (354 points)
Mor'ath Enanqua - Elven Swashbuckler/Thief (329 points)
Zaxod - Half-Orc Knight (364 points)

Day 75 (Cont.):
Weather: Not a Cloud in the Sky
Date: Coreli 6th, 2526
With the battle over, Arc healed up the rest of the party, and Awakened Zaxod, who immediately fell unconscious again while trying to chase after the still-retreating orcs.  Mor'ath and Aurum searched the chief's hut, but only found a few coins.  Arc tried to heal one of the wounded ogres, but the ogre didn't let him come close, clearly not trusting his foul wizardry.  Another, particularly fat ogre, walked out of one of the animal hide huts carrying a crying orc baby, which it began to eat.

Thanks to Public Speaking, Arc managed to convince the ogres to not eat the babies, and they took their fill of the dead orcs instead.  He healed the bitten baby with the last of his FP, and then handed it off to a fleeing orc child before resting.  After a couple of minutes, a heavily-wounded orc berserker nearby woke up and started coughing up blood, and Arc went to help it, only for Mor'ath to try to finish it off.

Arc heroically jumped in front of Mor'ath's attack with a sacrificial dodge, and Mor'ath backed off.  10 minutes later, Zaxod woke up again (now at positive FP) and the argument over killing the orcs intensified.  Arc refused to back down, however, and Zaxod stormed off into the forest to rest and then head back to town on his own.

Monday, 19 December 2016

GURPS Free Cities Session 31: Battle At The Stone Axe Camp

Aurum Red-Brand - Human Wizard (354 points)
Mor'ath Enanqua - Elven Swashbuckler/Thief (329 points)
Zaxod - Half-Orc Knight (339 points)

Player Absent:
Arc Sol - Human Cleric of Pelor, the god of the sun (349 points)

Day 74 (Cont.):
Weather: Sunny, No Wind
Date: Coreli 5th, 2526
After finishing off the last of the Stone Axe orcs, the party discussed what to do for several minutes, until Mor'ath got bored and started looting.  In addition to a pittance in coins, he also found Gili the dwarf, unconscious and bleeding out under a pile of bodies.  Arc stabilised her with Stop Bleeding, and they put her body onto the levitating disc.

Mor'ath went to find the horse that had ridden into town, Arc took Gili to the church to be healed, Zaxod held the western gate until reinforcements arrived, and Aurum went to the enchanter's shop to sell the lightning wand he had picked up in the mines near Carda several months ago.  In the town square, Mor'ath found the horse, but was unable to convince it to move.  As he struggled with default Animal Handling, Harthex arrived with a group of guards and asked him to gather the rest of the group to meet him in the square, and sent more guards out to reinforce the gates before heading north.

Once the team was assembled, Harthex informed them that they were going to have to "deal with" the orcs as soon as possible, and that the militia would now be raised indefinitely, halting construction of the town.  He threw a bag of coins containing their weekly pay to Arc, and returned to commanding guards.  The party returned to the mansion's dining room and discussed their options.

Sunday, 11 December 2016

GURPS Free Cities Session 30: Battle With The Stone Axe Orcs

Aurum Red-Brand - Human Wizard (329 points)
Mor'ath Enanqua - Elven Swashbuckler/Thief (329 points)
Zaxod - Half-Orc Knight (339 points)

Player Absent:
Arc Sol - Human Cleric of Pelor, the god of the sun (349 points)

Day 74 (Cont.):
Weather: Sunny, No Wind
Date: Coreli 5th, 2526
The orcs were arranged with the glaive-wielding cavalry and a shaman on the left flank, polearm-wielding footmen on the right, and archers protected by shieldbearers in the middle.  While the party debated what to do, the shaman cast several spells, and then the biggest orc, riding the biggest horse, blew a horn and the cavalry and flanking footmen began to charge while the archers nocked arrows.

The human guardsmen knelt down behind the 3' earthen wall to hide from the archers while waiting for orcs to come through the "gate", while the mounted orcs approached and strafed the wall, attacking Zaxod as they moved from left to right, breaking one of his axes in the process.  Aurum started casting Great Haste on Mor'ath, but took an arrow from the archers and lost concentration.

Arc cast Shield 4 on Zaxod, and then Major Healing after the big orc slashed the half-orc with his glaive.  Mor'ath moved to the right to deal with the footmen, two of whom tripped as they tried to jump over the wall, and parried and killed the third with his orichalcum saber before Aurum cast Panic, scaring one of the prone ones away.

Friday, 9 December 2016

GURPS Free Cities Session 29: Adventures in Bookkeeping

Arc Sol - Human Cleric of Pelor, the god of the sun (349 points)
Aurum Red-Brand - Human Wizard (329 points)
Zaxod - Half-Orc Knight (339 points)

Player Absent:
Mor'ath Enanqua - Elven Swashbuckler/Thief (329 points)

Day 73:
Weather: Slightly Cloudy, Light Winds
Date: Coreli 4th, 2526
The party paid Hue the Many-Coloured to send a Message to the Grand Library in Zerakim for more information on the "heyena", and slightly later decided to send another regarding Zaxod's sudden lack of hair.  While he was there, Zaxod got his new magical axe examined, and was informed that it could cast Continual Light if the dwarvish word "Lakhdan" ("light") was spoken.

Arc figured that they may as well go add some more stone to the wall keeping the ogres in, so he, Aurum, and Mor'ath headed west out of town after Zaxod repaired Aurum's staff.  Zaxod decided to stay in town to repair his gear and continue work on his meteoric morningstar.

An hour or so of walking later, Mor'ath spotted a group of orcs in front of the cave of the Blood Drinker ogres, and Arc, the only present party member who knows spoken Giant, listened in.  Apparently the orcs were supposed to be fetching the ogres, but were confused because they cave was supposed to be right here, by the crude drawing of the head drinking blood, but inside was just more stone.  After a while of arguing, they decided to head back to camp to trick some other orc into telling "Togdaz" about it.

Wednesday, 30 November 2016

GURPS Free Cities Session 28

Arc Sol - Human Cleric of Pelor, the god of the sun (349 points)
Aurum Red-Brand - Human Wizard (329 points)
Mor'ath Enanqua - Elven Swashbuckler/Thief (329 points)
Zaxod - Half-Orc Knight (339 points)

Day 72 (Cont.):
Weather: Who Cares!  You're Two Miles Underground
Date: Coreli 3rd, 2526
After making sure the skeletons weren't coming back, the party finished their rest and then headed back to the black pudding room.  Mor'ath prodded the door with his trap-finding pole, and although the bottom half was bashed in, it was still able to mostly open.  Beyond the door was a hallway with two alcoves on either side containing stone statues of dwarves with glimmering red gems for eyes.  Further down, the hallway forked right.

They investigated the statues and noted what they were wielding, a maul, an axe and shield, a stone tablet, and hammer and chisel.  Aurum said that they should take the gems, but nobody else wanted to, and the party continued to the fork.  Straight ahead was a 2m wide 30ft deep pit with the cover melted off, which Arc tossed a loose stone down.  Near the bottom, the stone started slowly sliding through the air, revealing the hiding gelatinous cube, which Aurum then fried with many Fireballs.

While they debated how to cross, Mor'ath noticed another floor cover and hinge on the far side, and although he volunteered to scout solo (easy thanks to his Jumping), the party decided to head right.  The hallway continued off into darkness, with three exits each to the right and left.  As they approached, Arc and Mor'ath heard a chewing sound, and motioned for the group to stop.

Mor'ath headed off in Stealth mode, but Zaxod followed and the jingling of his mail armour gave them away as they turned the corner, revealing a small alcove lined with burial niches.  Two ghouls that had been eating a corpse stood and turned to attack, as Arc moved in to reinforce and Aurum charged a Fireball.

Sunday, 20 November 2016

GURPS Free Cities Session 27: The Ride Never Ends

Arc Sol - Human Cleric of Pelor, the god of the sun (343 points)
Aurum Red-Brand - Human Wizard (329 points)
Mor'ath Enanqua - Elven Swashbuckler/Thief (329 points)
Zaxod - Half-Orc Knight (339 points)

Day 72 (Cont.):
Weather: Who Cares!  You're Two Miles Underground
Date: Coreli 3rd, 2526
Mor'ath turned back to face the ooze and launched a series of attacks to little effect, while Zaxod continued running before looping back around to slam into it.  The slime didn't even try to dodge and melted through Zaxod's codpiece while taking almost no damage.  Zaxod followed Mor'ath's example, and the two managed to chop the ooze into a puddle before heading back to regroup.

Meanwhile, Aurum and Arc were still hiding, when they heard a scratching noise through the wall behind them.  Figuring it might be a secret door, they looked around, but were unable to find anything.  Mor'ath and Zaxod came back and informed them of their grand victory, and Aurum used Shape Earth to gouge a 1m deep "doorway" into the wall, but it didn't go all the way through.  The scratching stopped, and the party rested for a while.

They headed back to the sliding door that was spiked closed, and Mor'ath removed the piton, allowing it to open.  Beyond was a small burial chamber with two sarcophagi and several burial alcoves.  The first sarcophagus was decorated with a tree relief filled with silver, while the second had the design of a mountain.  Zaxod was unable to place the symbols, but was fairly certain that they were heraldic.  Aurum wanted to open them, but none of the others wanted to graverob, so they moved on.

Back in the room where the ooze had attacked, Mor'ath noticed that the "dead end" was actually a thinner portion of wall that could be broken through by tapping it with his trap-finding pole.  Zaxod tried to push it down, but when that failed he ran headlong into it, and managed to kool-aid man his way through.  On the other side was a four-way intersection of hallway, an open pit on the left with an iron door slightly further down, and a group of half a dozen skeletons on the right.

The skeletons attacked, some coming back into the ooze room before Arc used True Faith, while others surrounded Zaxod.  All of them were quickly dispatched quickly, and Arc noticed that there was a troll in the bottom of the open pit.  Aurum lit it on fire for a minute or so and it burned to ash.

The party retreated back into the ooze room and rested for a while, before hopping over the pit and opening the door, causing some water from behind to spill out and into the pit.  Beyond the door was a large room with an inch of water on the floor, which narrowed to a hallway with several closed doors on both sides.

Mor'ath noted a hidden panel with a hinge where water was flowing, and pushed it back, revealing a waist-high passage into a room with two beds, two unlabelled potions (one clear, one with red pigment that had separated), two ancient sets of stoneworker's tools, a sledgehammer, and 10m of (surprisingly intact) rope.  Aurum took the potions and they headed down the hallway to the first door on the left.

Sunday, 13 November 2016

GURPS Free Cities Session 26: I Want To Get Off Of Mr. Ooze's Wild Ride

Arc Sol - Human Cleric of Pelor, the god of the sun (343 points)
Aurum Red-Brand - Human Wizard (329 points)
Mor'ath Enanqua - Elven Swashbuckler/Thief (329 points)
Zaxod - Half-Orc Knight (339 points)

Day 72 (Cont.):
Weather: Who Cares!  You're Two Miles Underground
Date: Coreli 3rd, 2526
Zaxod lifted the portcullis on the far side of the room they were in to see if he could, and noted that there was an intact stone door and another doorway surrounded by stone rubble, but the party decided to go through the iron double doors in the first room instead.

Mor'ath opened one, and found a room with a large, vandalized statue of a dwarf, which Arc identified as the dwarven god Moradin thanks to Theology, four large stone pillars with empty vertical sarcophagi, and five "dwarves", four armoured but without gloves, and one in clerical robes, with deathly pale skin and milky white eyes clawing a troll that was lying on the ground.

Mor'ath, Zaxod, and Aurum moved into the room, and then Arc made spectacular use of his True Faith, forcing the "zombies" to the far side of the room, near another set of iron double doors.  Mor'ath moved up to engage the "cleric" while Zaxod bashed the troll's head in just to make sure it wasn't getting up any time soon.  Aurum started casting Great Haste for Zaxod, and Arc stepped slowly into the room while Concentrating.

The "zombies" opened one of the doors on the far side and started to retreat further from Arc, but Mor'ath approached the cleric, which tried to claw him but fell prone instead, and then stabbed it in the eye (to little effect) before it could escape.  Great Hasted, Zaxod drew a throwing axe, ran up to the cleric, and threw it at him before continuing after the retreating zombies.  Aurum started roasting the troll with a Flame Jet, to make double sure, while Arc continued walking and the "zombies" retreated further.

Zaxod drew his great axe and then followed the "zombies" into the new room.  It was roughly 50'x10', with 3 small alcoves on both the left and right sides.  He caught up to the zombies and cut one in the torso but barely managed to wound it, and, having overextended, Zaxod was encircled by the zombies, who moved into close combat to grab him.  The troll disintegrated into ash, and Aurum started charging a Fireball, while Mor'ath moved on to help Zaxod, and warned Arc and Aurum to be careful.

Noticing that the zombies' hands were unarmoured, Zaxod began severing them at the wrist despite penalties, though they seemed largely unaffected by this.  One managed to touch Zaxod (with a broken, but not dismembered, hand), and though it bounced off of his armour, he felt a chill and lost 1FP as it drew his life energy away.  Mor'ath arrived and started joining in the hand removal, which was suddenly far more effective once he remembered that his saber was silver-coated, while Aurum landed a Fireball and lit the cleric on fire, eventually causing it to burn to death.

Arc continued forward, and the rest of the "zombies" were defeated without issue.  The party returned to the statue room, where Aurum noticed that the statue's eyes were gems and Gizmo'd a dagger to pop them loose.  The party closed the door into the room that the "zombies" had retreated into and rested for a while.  After about thirty minutes, several pale dwarves with rotting flesh and long limbs opened up another door, but retreated away once Arc activated True Faith.  The party withdrew to the portcullis room, and Zaxod lifted it so they could rest behind it.