Wednesday, 6 February 2019

GURPS DF Free Cities Season 2 Session 20: The Long Way Home

Archer Arrowsmith - Human Scout (260 points)
Elana - Human Holy Warrior of Melora, goddess of the wilderness and sea (278 points)
"The" Lukas Zombanyi - Human Cleric of Bahamut, god of justice and protection (263 points)
Puddin' Noddington - Gnome Thief (292 points)
        Mahk Strawngmussle - Human Labourer (72 points)
Vaelcor Treehippie - Human Druid (280 points)
        Jahn the Bear - Bear (209 points)

NPCs:
Odo - Human Wizard, definitely not a necromancer (??? points)
Thrunvir - Dwarf Initiate, Crippled (??? points)

Player Absent:
Masha Deathfoot - Human Martial Artist (265 points)

Amothius 40th 2546, Dirhin Mountains
Vaelcor, somewhat out of ideas, threw a 2d bolt of Lightning at one of the storm archon casters, and hit, but it was fully resisted.  Jahn tried to jump on one of the floating motes of earth surrounding the peak but crit failed and clotheslined herself instead.  The living storm elemental knocked Masha harmlessly off of her mote, and Archer crit an arrow at one of the archons, but their Homogenous nature meant it had little effect.

Seeing that they were losing, the archons both flew away, followed shortly by the elemental, which flew straight up.  Archer fired off a parting shot but a failure on Fast-Draw meant she didn't get a second.  The floating bits of stone fell down, and the storm quickly dissipated.  The party scooped up some of the dead archons' dust (a valuable reagent) into empty bottles, and Lukas grabbed the leader's longsword, but they left the rest of the weapons and armour, as nobody had room.

Amothius 41st-42nd 2546, Swamp
Using Pathfinder to navigate, the party made decent time, but lamented their lack of gryphons.  Over the day, the swamp air grew oppressively thick and warm, leaving everyone exhausted.  While resting on some dry ground, they debated setting camp early; Lukas asked his god for guidance, and interpreted the silence to mean "Press on".  Archer said "I'm staying here" and lay down before falling asleep, followed by Odo.  None of them could be woken up, so magic was probably involved.

Friday, 11 January 2019

GURPS DF Free Cities Season 2 Session 19: He's an Acne Cream Entrepreneur

Archer Arrowsmith - Human Scout (260 points)
Elana - Human Holy Warrior of Melora, goddess of the wilderness and sea (278 points)
"The" Lukas Zombanyi - Human Cleric of Bahamut, god of justice and protection (260 points)
Masha Deathfoot - Human Martial Artist (265 points)
Puddin' Noddington - Gnome Thief (292 points)
        Mahk Strawngmussle - Human Labourer (72 points)
Vaelcor Treehippie - Human Druid (280 points)
        Jahn the Bear - Bear (209 points)

Amothius 38th 2546, Kral Aklaz (Cont.)
The party looked around for a place to rest, and some scouting found a room with curtains hung around inside, blocking the Tapestry of Glasswall, another which was lit and probably occupied, and a third which smelled horrific.  They ultimately decided to just rest half in the room with the battering ram and half in the hallway, and were uninterrupted.  Lukas drank another two minor health potions, and they headed back to the "curtain room", which Masha was sent in to scout.  On the other side of the curtains, she found Odo and 5 skeletons.

Odo and Masha had a conversation about whether they'd defeated the ghost and what they were doing, at which point Lukas rushed in and told him to cease his foul necromancy.  Odo claimed that he was just a wizard, but the five skeletons ("I'm just holding them for a friend!") gave him away.  Lukas said that he was under arrest, and Odo came peacefully and "dismissed" his skeletons, though the party agreed to bring his smoking cauldron of "water and some other stuff" instead of emptying it.

The party and their new prisoner headed over to the farm to check out the throne room, and Puddin' scouted to find that Sturri was having some sort of conversation with the giant chief, and that the rest of the giants seemed upset.  Before leaving, they decided to try stealing the chieftain's necklace with the rod segment and gave Puddin' an Invisibility Potion from the Phial of the Mad Alchemist followed by the Flight Potion.  Invisible, she flew into the throne room just as Sturri was leaving, and "Pickpocketed" the giant chieftan's necklace with the rod segment right off of him without anybody noticing.

Friday, 4 January 2019

GURPS DF Free Cities Season 2 Session 18: Dude, Where's My Necromancer?

Archer Arrowsmith - Human Scout (260 points)
Elana - Human Holy Warrior of Melora, goddess of the wilderness and sea (278 points)
"The" Lukas Zombanyi - Human Cleric of Bahamut, god of justice and protection (260 points)
Masha Deathfoot - Human Martial Artist (265 points)
Puddin' Noddington - Gnome Thief (292 points)
        Mahk Strawngmussle - Human Labourer (72 points)
Vaelcor Treehippie - Human Druid (280 points)
        Jahn the Bear - Bear (209 points)

Amothius 38th 2546, Outside Kral Aklaz
When the party woke in the morning, a warm breeze caressed everyone who had been in Kral Aklaz the day before, and they realized they were Blessed; Vaelcor figured this was a reward for helping the winged white stag.  Lukas asked if he could have the fancy magical broadsword the party had found in the vault, but they decided that he was fine with just his light club for now.  The party decided against using the Phial of the Mad Alchemist to try to Regenerate Argua's leg in case they needed it, and headed around the valley to the Observatory entrance, where Mahk lowered them down with the rope.

Masha's Bless saved her from falling, but Mahk lost his grip while climbing down and slammed into the stone floor.  Lukas cast Lend Energy to restore the FP Mahk had lost lowering everybody down, and they looped around to the ruined floor down.  The hallways to the north no longer had vines, and the doors looked different, but the party decided to ignore it, lowered everyone down, and got to the church.  Just as Mahk took down the massive (50lbs) silver symbol of Moradin, Sturri, the shirtless and probably possessed sad dwarf, walked into the room.

Sturri asked the party to leave the symbol for half an hour, so that he could pray, and they did so.  He prayed in silence, and then left without saying a word.  With the symbol in Mahk's pack, the party (mostly Lukas and Elana) decided to go hunt down Odo the necromancer.  They doubled back upstairs at the ruined floor, then looped down to the southern staircase, stopping for a bit when they saw light and heard heavy footsteps in the ruined tavern.  Lukas lectured Masha on the evils of necromancy, and they continued once the light moved on.

Wednesday, 2 January 2019

GURPS DF Free Cities Season 2 Session 17: Halflings in the Mist

Archer Arrowsmith - Human Scout (260 points)
Elana - Human Holy Warrior of Melora, goddess of the wilderness and sea (262 points)
Masha Deathfoot - Human Martial Artist (265 points)
Puddin' Noddington - Gnome Thief (272 points)
        Mahk Strawngmussle - Human Labourer (62 points)
Vaelcor Treehippie - Human Druid (271 points)
        Jahn the Bear - Bear (201 points)

Celebor the Huntsman - NPC High Elf Hunter (??? points)

Player Absesnt (In The Nega-Zone):
"The" Lukas Zombanyi - Human Cleric of Bahamut, god of justice and protection (260 points)

Amothius 37th 2546, Kral Aklaz, Lower Floor (Cont.)
The party arrived at the bottom of the stairs, and walked into a left-right hallway.  Nobody had any more paper, so they decided not to map until they found "known" territory, and used the "follow the right-hand wall" strategy; they passed a hole in the rock large enough for a bear, then came to a wooden door, which had no locked.  Because this door was clearly not the vault, they continued on, looping back to take the left hallway.

It forked again, and they held on to the right wall, where they shortly found a group of five dwarf skeletons, three with axes, two with crossbows, waiting at another tee intersection, passed an unlocked wooden door.  Elana declared that the skeletons would meet their end, and the skeletons seemed to agree, as they charged the party while the two with crossbows opened fire.  The first crit Puddin' and got her in the plate-armoured leg, causing her to drop her katar, while the second missed but somehow managed to crit Elana in the second rank (the random roll for location was also a crit, resulting in a hit to the skull).

Elana, clearly dazed from the bolt sticking out of her helmet, crit-failed her Hidden Lore (Undead) roll, and shouted out that skeletons are vulnerable to attacks that go right through their ribs.  Archer opened fire and crit, which resulted in a perfect shot to the "vitals"... which went right on through, harmlessly (and missed the other two behind it as well).  Archer glared at Elana, who responded "Oh, no, wait, that was people".  Masha moved up, while Elana Waited to Tip-Slash.  Vaelcor crit-failed an Animal Handling roll to get Jahn to attack so he just lay down.

Monday, 17 December 2018

New Thief Abilities: Con Artist, Assassin, and In Plain Sight

Con Artist [5/lvl]

This new talent gives +1/level (max 4 levels) to Acting, Disguise, Fast-Talk, Gambling, and Merchant.  Con Artist is meant to emphasise the "social" aspect of Thieves, and to replace Craftiness/Street-Smart, both of which already have skill overlap with Skulker.

Reaction Bonus: Street urchins, scammers, forgers, and the like.
Alternate Benefit: +1/level in Contests against somebody trying to fool you.

Assassin [5/lvl]

This talent gives +1/level (max 4 levels) to Garrote, Knife, Poisons, Fast-Draw (Potion), and Fast-Draw (Knife).  Assassin is meant to replace the Assassin template from DF12: Ninja, which makes the same mistakes the Thief did (that is, inefficiently spending points on skills).

Reaction Bonus: Other assassins.
Alternative Benefit: +1/level to avoid self-inflicted poisons.

In Plain Sight [1]

In Plain Sight is a perk that allows a Thief to try to sneak in areas where this would normally be impossible: guarded well-lit hallways, open fields, and the like.  They suffer a base -10 to Stealth to do so.

GURPS DF Free Cities Season 2 Session 16: Help, I've Fallen and I Can't Get Up

Archer Arrowsmith - Human Scout (260 points)
Elana - Human Holy Warrior of Melora, goddess of the wilderness and sea (262 points)
"The" Lukas Zombanyi - Human Cleric of Bahamut, god of justice and protection (260 points)
Masha Deathfoot - Human Martial Artist (265 points)
Puddin' Noddington - Gnome Thief (272 points)
        Mahk Strawngmussle - Human Labourer (62 points)
Vaelcor Treehippie - Human Druid (271 points)
        Jahn the Bear - Bear (201 points)

Amothius 37th 2546, Outside Kral Aklaz
Lukas showed back up, having changed his name (and religion).  The party asked if he knew anything about "Giant Law", but he came up blank.  They headed to the Observatory chute, looping north around the valley with the stone bridge.  Masha was lowered first with the Lantern of Continual Light and confirmed the room was empty, save for the now-dead tree that Vaelcor had created last session.  The others made it down without issue (though Lukas had to use Luck after failing a roll); Puddin' rediscovered her Laziness and demanded a 1cp ($1) fee to tie people off.

The party decided they wanted to investigate the crypts, now that they had a cleric with True Faith, and followed their map to loop around back to the staircase where the floor had been smashed away.  Puddin' remembered that they'd never told Celebor that they had cancelled their plan from last night, so he was probably annoyed.  They headed south, Puddin' scouting ahead (after removing her medium plate sabatons), and made it back to the 4-way intersection by the door down without seeing any giants.  The giants had smashed the floor here in their last encounter, so they'd have to jump across a small gap above the floor below to actually get to the stairs.

They decided to check out some unexplored doors in the "fey" sector first instead, but the first two fairly large rooms, made of natural stone with crude wooden doors, both turned up empty except for some mundane vines and ferns.  The next door had a 2' door built into the bottom of it, including a tiny doorknob.  Puddin' opened that one, and looked through to see another plant-choked room, but with a pot of gold!  She ran through (after failing a Will roll) and started shoving coins into her pockets, though the number in the pot never seemed to drop.  Masha, hearing this, took a look through the door and (after also failing her roll) somehow managed to squeeze through it, and started filling her pockets too.

Friday, 7 December 2018

GURPS DF Free Cities Season 2 Session 15: Giant Law

Archer Arrowsmith - Human Scout (250 points)
Elana - Human Holy Warrior of Melora, goddess of the wilderness and sea (262 points)
Masha Deathfoot - Human Martial Artist (265 points)
Puddin' Noddington - Gnome Thief (272 points)
        Mahk Strawngmussle - Human Labourer (62 points)
Uncle Ruckus - Human Wizard (250 points)
Vaelcor Treehippie - Human Druid (271 points)
        Jahn the Bear - Bear (201 points)

Amothius 36th 2546, Kral Aklaz, Upper Floor (Cont.)
Puddin' showed up beside the rest of the party and started to lead them down the unlit hall with her Dark Vision, when one of the giants shouted that he was the Thane Ingmar, and that they were accused of Trespassing, Theft, and Murder.  They were to come to court, and face trial by a jury of their peers.  Instead of that, the party continued down the hall.  After rounding a corner, Masha turned the lantern of Continual Light back on, and, following a Cartography roll and a look at their map to get their bearings, they made their way back to the displacer beast room to rest and plan.

After much conjecture, they decided the best course of action was to assemble a team of "Superfriends", and went to talk to Celebor.  There were a pair of guards outside the fey court, and blocked the party's way with their glaives.  When Ruckus asked to be let past, one of the guards let him know that the Princess of Snowflakes was still upset with their presentation, and it would probably be best if they didn't go back into the court.  One of them guards went and fetched Celebor for them instead.  They thanked the guards, and, once he returned with their friend and his five hounds, they went out of earshot to discuss their plans.

The party informed Celebor that the giant thane had the fourth key to the vault on his necklace.  Celebor was on board to attack them and take it, though he requested that the party come up with some sort of plan other than "full frontal attack" first.  When asked what resources he could contribute, Celebor said that he was a skilled archer, and, though he was not a wizard, knew some spells like Dark Vision and Hush.  Ruckus pored over his maps for a while, and figured out that the room in the "wizard area" where they'd found the fancy robes should line up with the throne room on the floor below.